First-hand notes on Captain & Company: patch numbers, economy figures and mechanics, published by the team that runs the game.
The full Wheel of Plunder drop table in Captain & Company, read from the production database. A pull costs 1,000 doubloons, 52 percent of pulls pay doubloons averaging 1,690, 46.65 percent pay nothing, land crystals are 1 in 100 and a cosmetic hat is 1 in 2,000.
Broadside mounts and captain's cannon barrels for every hull in Captain & Company, read from the simulation assets and the live server. Raft 0, Dinghy 0 broadside with one captain's barrel, Freeblade Sloop 2, Clockwork Brig 6, Wraith Brig 6.
Doubloons in Captain & Company are uncapped. Energy, the right to convert them into ecosystem currency, is not. 30,000 free a day, 1,000,000 with a Pirate Pass, 500,000 or 1,000,000 per orb, and the window turns at 16:00 UTC.
The cargo capacity of every hull in Captain & Company, in units, taken from the running server code. Raft 5, Dinghy 32, Freeblade Sloop 80, Clockwork Brig 160, Wraith Brig 200. Doubloons take hold space too, at one unit per 250.